![]() ![]() All those starting characters you can use can be encountered in the game, and each of them has to be updated periodically. I'm guessing the crashes I used to get in TEHO about every 20 hours of game play are now gone with a new version.Ī lot of the lag you see with the Eras mod is because of the huge amount of added content. TEHO will occasionally glitch because of errors in the original code, but I'm fixing these problems as I find them. Because I avoided them with my COAS and TEHO mods the games do not crash. When modding games based on the Storm engine, there are some things you should never do, which I found out the hard way modding PotC. A known problem due to dismasting a ship. Only difference is bad development team so HoO will definitely rule! I hope Hearts of Oak can get a greenlight someday, it will make a killer sales since Sea Dogs is the only one in the same genre. Surprisingly it received real high ratings and got many sales. It's real nice MMO naval game but my internet is too crap for it. Other than that, I did give a try to other games such as Blackwake on Steam. Many players volunteered to do translating for free, but developers are ignoring all messages. Until now, they have not translated the game after 3 months of failed promises. It improved however the sea & sky graphics as you see in photo attached.Īnd Sea Dogs on Steam tried doing that, but all Russian players complained that it was aweful result so the developers had to revert back to DirectX8. They used DirectX9 as well, which might be the cause of lag and occasional crashing. Well I noticed a lot of concepts in the mod have been taken from POTC, especially the expansion of inside ship decks during fighting.
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